﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.IO;
using System.Net;

namespace SCGILite.NetLib
{
    public interface ISocketSession
    {
        IPEndPoint LocalEndPoint { get; }
        IPEndPoint RemoteEndPoint { get; }
        void Close();
        bool isClose { get; }
        void SendResponse(INetOutputStream stream);
    }
}
